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[Other games] don't encourage the kind of ethical decision making that will be required of future pioneers. Perhaps ECO can offer a solution.

Jordan Shapiro

Eco will help the next wave of decision-makers understand the impact of their choices on the environment, climate, and biosphere. Eco is beautiful, ambitious and important.

Kenneth Karakotsios

Eco is one of the most ambitious and original concepts I've seen in a while.

Jeffrey Matulef

Looks amazing. I've never seen a game concept so beautifully designed around systems thinking and evidence-backed decision-making.

Bret Victor
UI Concept Designer

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Build a civilization in a simulated ecosystem

Eco is an online game where players must collaborate to build a civilization in a world where everything they do affects the environment. All resources come from a simulated ecosystem, with thousands of plants and animals simulating 24/7. Work together through the player-run government and economy to build the technology to stop a meteor on a collision course with the planet, without polluting the world and killing it off in the process before that even happens. Current Status: Alpha is released and open for players.
ECO NEWS

Developer Blog: Laws Part II – Taxes, Ownership, Property and Wealth

Hey all, as we work down the home stretch of big-fixing and optimizations for 9.0, I wanted to talk more about the law system in the game and how it’s expanded and will support much of the future progress of Eco. As always, let’s start with the overview over our Eco Update 9.0 Blogs: New…

Developer Blog: New Mining System – New Processing Path and Pollution Info

In a previous Eco Peaks update I showed some of the big updates to world generation for geology and mining coming in update 9.0 for Eco. In this post I’ll present the very closely related updates to mineral processing and pollution in 9.0. Mining and mineral processing is an essential part of the global economy,…

Developer Blog: Laws Part I – Using the System

Hey all, John K here to talk about one of the most core systems in eco, the Law system, and how we’re evolving it for Eco 9. Before we dive into that deeper, here is the overview over our Eco Update 9.0 Blogs: New Government system: Constitution New Government system: Elections and Elected Titles New…

Developer Blog: New Audio in Update 9.0

Hello, I’m Leonard and I’m the audio director for Eco. I started working with Strange Loop Games in 2011 on Vessel and am happy to be back with the team again. For version 0.9 we’ve been hard at work the past half year to improve and expand the audio content while also upgrading the existing audio system….

Labor in Crafting – Update 9.0

Greetings Eco citizens! Todd here to present this week’s development blog focusing on our new Labor system for crafting. Labor introduces an exciting new layer to the economy which allows for a variety of new interactions between players. Here’s an overview of the Eco 9.0 blogs so far: New Government system: Constitution New Government system:…